For future reference: Daniel Stone dispels myths about “great” X is and why it’s actually former X maintainers that designed and implemented Wayland.
Hillel Wayne interviewed people who have worked professionally both as a software and a traditional engineer (from a diverse set of engineering disciplines) to determine if “software engineers” are really engineers … and, yes we are.
He also analyzes myths from and about software engineering and tries to find out if there’s actually something that makes software engineering unique among the other engineering disciplines.
Titus Winters talks about maintaining and refactoring large C++ code bases (i.e. code bodies that require multi-step refactoring). He describes how “higher-level” language features effectively make refactoring harder (e.g. functions, classes, templates, concepts).
Sometimes Python makes some useful things unnecessarily complex for weird and inconsistent reason … e.g. “code blocks.”
Daniele Procida explores how a certain naivety (being unsophisticated) can lead to beautiful and useful things.
Update 2021-08-15: the original video from DjangoCon 2018 is not available any more. It seems Daniele gave a similar talk at EuroPython 2018 also.
This is an awesome talk for nerding out on ZFS interna. ?
Thomas Dullien of Google’s Project Zero on why security suffers because it’s actually cheaper to build more complex things (i.e. ship some piece of hardware with a general purpose processor and define features in software instead of using a purpose-built chip).
An interesting talk about Lego CAD with some glimpses into “after market” Lego. 😀